| Syntax C/C++ | #include <VFmath.h>
int VF_pow( fVector Y, fVector X, ui size, float Expo );
int VFx_pow( fVector Y, fVector X, ui size, float Expo, float A, float B, float C );
int VCF_pow( cfVector Y, cfVector X, ui size, fComplex Expo );
int VCFx_pow( cfVector Y, cfVector X, ui size, fComplex Expo, fComplex A, fComplex B, fComplex C );
int VCF_powReExpo( cfVector Y, cfVector X, ui size, float Expo );
int VCFx_powReExpo( cfVector Y, cfVector X, ui size, float Expo, fComplex A, fComplex B, fComplex C ); |
| C++ VecObj | #include <OptiVec.h>
int vector<T>::pow( const vector<T>& X, const T& Expo );
int vector<T>::x_pow( const vector<T>& X, const T& Expo, const T& A, const T& B, const T& C );
int vector<complex<T>>::pow( const vector<complex<T>>& X, complex<T> Expo );
int vector<complex<T>>::x_pow( const vector<complex<T>>& X, complex<T> Expo, complex<T> A, complex<T> B, complex<T> C );
int vector<complex<T>>::powReExpo( const vector<complex<T>>& X, const T& Expo );
int vector<complex<T>>::x_powReExpo( const vector<complex<T>>& X, const T& Expo, complex<T> A, complex<T> B, complex<T> C ); |
| Pascal/Delphi | uses VFmath;
function VF_pow( Y, X:fVector; size:UInt; Expo:Single ): IntBool;
function VFx_pow( Y, X:fVector; size:UInt; Expo, A, B, C:Single ): IntBool;
function VCF_pow( Y, X:cfVector; size:UInt; Expo:fComplex ): IntBool;
function VCF_powReExpo( Y, X:cfVector; size:UInt; Expo:Single ): IntBool;
function VCFx_powReExpo( Y, X:cfVector; size:UInt; Expo:Single; A, B, C:fComplex ): IntBool; |
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