| Syntax C/C++ | #include <VFmath.h>
void VF_add2V( fVector Z, fVector X, fVector Y1, fVector Y2, ui size ); |
| C++ VecObj | #include <OptiVec.h>
void vector<T>::add2V( const vector<T>& X, const vector<T>& Y1, const vector<T>& Y2 ); |
| Pascal/Delphi | uses VFmath;
procedure VF_add2V( Z, X, Y1, Y2:fVector; size:UIntSize ); |
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