| Syntax C/C++ | #include <VFmath.h>
void VF_addV( fVector Z, fVector X, fVector Y,ui size );
void VFs_addV( fVector Z, fVector X, fVector Y, ui size, float C );
void VFx_addV( fVector Z, fVector X, fVector Y, ui size, float A, float B );
(similarly VD_, VDx_, VE_, VEx_, VI_, etc.)
void VCF_addV( cfVector Z, cfVector X, cfVector Y, ui size );
void VCF_addReV( cfVector Z, cfVector X, fVector Y, ui size );
void VCFx_addV( cfVector Z, cfVector X, cfVector Y, ui size, fComplex A, fComplex B );
void VCFx_addReV( cfVector Z, cfVector X, fVector Y, ui size, fComplex A, fComplex B );
(similarly VCD_, VCDx_, VCE_, VCEx_) |
| C++ VecObj | #include <OptiVec.h>
void vector<T>::addV( const vector<T>& X, const vector<T>& Y );
void vector<T>::s_addV( const vector<T>& X, const vector<T>& Y, const T& C );
void vector<T>::x_addV( const vector<T>& X, const vector<T>& Y, const T& A, const T& B );
void vector<complex<T>>::addV( const vector<complex<T>>& X, const vector<complex<T>>& Y );
void vector<complex<T>>::addReV( const vector<complex<T>>& X, const vector<T>& Y );
void vector<complex<T>>::x_addV( const vector<complex<T>>& X, const vector<complex<T>>& Y, complex<T> A, complex<T> B );
void vector<complex<T>>::x_addReV( const vector<complex<T>>& X, const vector<T>& Y, complex<T> A, complex<T> B ); |
| Pascal/Delphi | uses VFmath;
procedure VF_addV( Z, X, Y:fVector; size:UIntSize );
procedure VFx_addV( Z, X, Y:fVector; size:UIntSize; A, B:Single );
(similarly VD_, VDx_, VE_, VEx_, VI_, etc.)
procedure VCF_addV( Z, X, Y:cfVector; size:UIntSize );
procedure VCF_addReV( Z, X:cfVector; Y:fVector; size:UIntSize );
procedure VCFx_addV( Z, X, Y:cfVector; size:UIntSize; A, B:fComplex );
procedure VCFx_addReV( Z, X:cfVector; Y:fVector; size:UIntSize; A, B:fComplex );
(similarly VCD_, VCDx_, VCE_, VCEx_) |
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