| Syntax C/C++ | #include <VFmath.h>
void VF_addC( fVector Y, fVector X, ui size, float C);
(similarly VD_, VI_, etc.)
void VCF_addC( cfVector Y, cfVector X, ui size, fComplex C );
void VCF_addReC( cfVector Y, cfVector X, ui size, float CRe );
(similarly VCD_, VCE_) |
| C++ VecObj | #include <OptiVec.h>
void vector<T>::addC( const vector<T>& X, const T& C); );
void vector<complex<T>>::addC( const vector<complex<T>>& X, complex<T> C );
void vector<complex<T>>::addReC( const vector<complex<T>>& X, const T& CRe ); |
| Pascal/Delphi | uses VFmath;
procedure VF_addC( Y, X:fVector; size:UInt; C:Single );
(similarly VD_, VI_, etc.)
procedure VCF_addC( Y, X:cfVector; size:UInt; C:fComplex );
procedure VCF_addReC( Y, X:cfVector; size:UInt; CRe:Single );
(similarly VCD_, VCE_) |
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