| Syntax C/C++ | #include <VFmath.h>
void VF_redV( fVector Z, fVector X, fVector Y, ui size );
void VFx_redV( fVector Z, fVector X, fVector Y, ui size, float A, float B ); |
| C++ VecObj | #include <OptiVec.h>
void vector<T>::redV( const vector<T>& X, const vector<T>& Y );
void vector<T>::x_redV( const vector<T>& X, const vector<T>& Y, const T& A, const T& B ); |
| Pascal/Delphi | uses VFmath;
procedure VF_redV( Z, X, Y:fVector; size:UInt );
procedure VFx_redV( Z, X, Y:fVector; size:UInt; A, B:Single ); |
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